The holiday season is always big for entertainment. Lots of big movies come out, and video games, too.
The new entry in the Call of Duty series, Advanced Warfare, came out earlier this month. The series is best known for its multiplayer, but I really enjoyed the single player campaign. The story wasn’t overly complex, but it was compelling, not unlike a big Hollywood action movie. The appearance of Kevin Spacey as a villain in the vein of his character in "House of Cards" was a pleasant surprise.
The Super Smash Bros. series has always been one of my favorites. When the original came out for the Nintendo 64 in 1999, I discovered it at Blockbuster Video and rented it at least a dozen times. Thirteen years ago, I stood outside a Gamestop all night in line to get Super Smash Brothers Melee for the then newly released Nintendo Gamecube, and I played it with three of my friends until after the sun came up.
The Electronic Entertainment Expo, also known as E3, is the biggest video game industry trade show of the year. Last week at the Expo, Microsoft, Sony and Nintendo all showed off the games they’ll be releasing in the next 12 months.
I play games on my Nintendo 3DS pretty often. Some games are better suited to portable systems, and the 3DS has a few features completely unique to it.
Maybe my favorite of these is called StreetPass. When your 3DS is off, in your pocket or backpack or wherever, it periodically sends out a ping using its wireless radio. If there is another 3DS in range, it will receive that ping, the two systems will exchange data, and a little green light on the top of the 3DS will light up to tell me I’ve StreetPassed with someone.
I’ve had Nintendo’s Wii U console since February, but there haven’t been very many games exclusive for the system that have been worth buying. Perhaps it is for this reason that both the Xbox One and the PlayStation 4, which have been out for less than a month, have both already outsold the Wii U. Now a game has come out, though, that makes the Wii U worth picking up.
Super Nintendo changed the gaming world, but not always for the better.
The 16-bit gaming boom took over the early nineties. It gave us classics like Super Mario World, but it also emboldened marketers to dream up spin-offs. In these crossovers, the best parts about pop stars, TV shows, and movies were often abandoned. The result was a string of glitchy maps and questionable plot.