Today, most video games are released for the Xbox, the PlayStation and PC. The experience is largely the same on all three of these platforms, so it doesn’t really matter where you play the game. In the 1980s and ‘90s, however, games were often exclusive to one console or another, so unless you had multiple consoles, your gaming experience may have been very different from your neighbor’s.
The Xbox and Playstation are great platforms for huge, cinematic, big-budget action games. However, the PC is a big sandbox for people who really want to experiment with the medium and make games that may be more art than game.
Some card games have entire books and online forums devoted to debating their rules. The game Fluxx, on the other hand, has exactly two rules: draw one card, and play one card. That is, until you actually start playing cards.
A few months ago, I spoke about the upcoming PlayStation 4 console. I think there is a law about giving equal time to all sides, so this week I’m going to talk about the Xbox One, Microsoft's new console. It was unveiled Tuesday.
While the PlayStation 4’s focus is on games and the way we play them with our friends, Microsoft’s new console is firmly rooted in the living room and bills itself as the hub for all of your living room entertainment.
Most games you’ve probably heard of were created by big, multi-million dollar studios like Nintendo, EA, or Activision. However, some of the most worthwhile games are made by small, independent studios.
Before the current generation of consoles, when you bought a video game, the game you bought was the game you had, forever and ever. Today, though, the game you buy is just a shell of what it can become down the line.